Text | Kick: 12
Reload: 6 shots
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
Ghostbuster: While holding this weapon, you can see into the Ethereal Plane within 60 feet of you. Furthermore, attacks with this weapon can hit targets on the Ethereal Plane.
Ammunition: You can discharge a firearm only if appropriate ammunition has been loaded into the weapon. Each time you discharge a firearm, you expend one piece of ammunition. Firearm ammunition is destroyed on use.
Kick: This weapon can be used with one or two hands. You have disadvantage on ranged attack rolls with it using one hand, unless your Strength score is equal to or higher than the weapon's kick score.
Loud: Attacks with this weapon emit a piercing crack, audible out to 300 feet.
Reload: This weapon can be fired a number of times equal to its reload score before it must be reloaded before it can be fired again. Reloading takes an action or bonus action. You must have a free hand to reload a firearm.
Proficiency: firearms, pistol
Source: HeavyArms: The Gunslinger v1.1 p. 12 (Homebrew) |