Text | Basic Fishing Equipment includes a pole, a line, a hook, and either a lure or some bait.
Fishing is a popular pastime in Wildspace and the Astral Sea, though this activity isn't possible aboard a ship that is moving faster than its flying speed. At the end of each hour spent fishing, a character can make a DC 15 Wisdom (Survival) check. A failed check indicates no fish is caught during that hour. On a successful check, roll a d10 and consult the Fishing table to determine the catch.
d10 | Catch
1-2 | Tiny, inedible fish (a creature that consumes it is poisoned for 1 hour)
3-5 | Tiny, edible fish (feeds one person)
6-8 | Small, edible fish (feeds up to four people)
9 | Hostile space eel (see Boo's Astral Menagerie; feeds up to twelve people)
10 | Hostile gray scavver (see Boo's Astral Menagerie; feeds up to twenty people), some other creature of the DM's choosing, or an Tiny object of the DM's choosing
Source: Spelljammer: Adventures in Space - Astral Adventurer's Guide p. 21 |