NameBonebreakers
TypeM
Weight1
Magic itemYes
Rarityknuckles, legendary (requires attunement by a pugilist)
TextThese unremarkable brass knuckles appear well used if not well loved. They are covered in dings and scratches accompanied by the odd stain. You gain a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a creature with this weapon, you can use your reaction to attempt to maim them. When you do, the creature must succeed on a Constitution saving throw (DC 16) or be maimed in one of the following ways of your choice: • Broken Arm. The creature has disadvantage with weapon attack rolls. • Broken Leg. The creature's walking speed is halved. • Broken Ribs. The creature has disadvantage on Strength and Dexterity ability checks and saving throws. • Broken Skull. Attack rolls against the creature are considered one higher for the purposes of determining whether or not the result is a critical. The maimed condition ends on a creature only after they have received medical treatment from a trained professional and rested for one month or they are targeted by a greater restoration spell or similar magic. After you use this ability to attempt to maim a creature, you must finish a short or long rest before you can use it again. Light: A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons. Unarmed: When you make an unarmed attack you can choose to deal the damage of this weapon instead of your normal unarmed attack damage. Proficiency: martial, knuckles Source: Ben Huffman - Pugilist