NameFigurine of Wondrous Power (Coprolite Monkeys)
TypeW
Magic itemYes
Rarityrare
TextA figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature. The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions. The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. Coprolite Monkeys: These statuettes of chimpanzee-like apes in brownish stone are always created in sets of three. Each can become an ape for up to 10 minutes. Once it becomes an ape in this way, that statue can't be used again until 7 days have passed. As an action, each ape has the ability to grapple a creature, climbing onto the creature's back. While grappling a creature in this way, the ape can't take other actions and the creature is affected by a special condition, depending on the statue as described below. The effect lasts until the creature escapes the grapple or the ape turns back into a statue. One statue depicts an ape covering its eyes. Creatures grappled by this ape are blinded. One statue depicts an ape covering its ears. Creatures grappled by this ape are deafened. One statue depicts an ape covering its mouth. Creatures grappled by this ape can't speak, make sounds verbally, or perform the verbal components of spells. Source: Tasha's Crucible of Everything Else, Volume 1 p. 67 (Homebrew)