Text | Prized by elven duelists, this golden rapier was forged in the feywild and imbued with the realm's chaotic qualities. This weapon has the Light property, and you gain a +2 bonus to attack and damage rolls made with this magic weapon.
The rapier has 5 charges, regaining 1d4 + 1 expended charges each day at dawn. When you roll a 1 on the d20 for an attack roll using the rapier, you expend a charge to reroll the die. You must use the new roll.
Immediately after you take damage while wielding the rapier, you can spend 1 charge as a reaction to turn invisible until the start of your next turn and teleport to an unoccupied space you can see within 15 feet of you.
You can also spend 1 charge to cast charm person (DC 15).
Finesse: When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
Light: A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.
Proficiency: martial, rapier
Source: Tasha's Crucible of Everything Else, Volume 1 p. 69 (Homebrew),
Player's Handbook p. 149 |