Text | Weapon: All firearms
Attacks using this ammunition that hit deal fire damage instead of the weapon's normal damage type, cause the target to start burning (1d6), and ignite flammable objects that aren't being worn or carried.
Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.
Source: HeavyArms: The Gunslinger v1.1 p. 10 (Homebrew) |