NameLongbow of Lost Souls
TypeR
Weight2
Magic itemYes
Rarityvery rare (requires attunement)
TextYou gain a +1 bonus to attack and damage rolls with this magic weapon. When a wielder attuned to this longbow slays a creature with an arrow shot from it, the soul of the creature it killed is trapped within the mahogany, runescored bow. The creature killed in this manner can't be resurrected. As a bonus action, the wielder can transfer the soul trapped into the bow into an arrow is it is fired. Such an arrow attacks with advantage and does an extra 3d6 necrotic damage on a hit. Once a soul leaves the bow, another can't enter the bow for a full 24 hours. If the wielder attuned to the longbow of lost souls dies while within 10 feet of the bow, the wielder's soul enters the bow instead. The wielder can't be returned to life until the bow is attuned to a new wielder, and then an arrow can be fired to release the soul. Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon (see "Improvised Weapons"). Range: A weapon that can be used to make a ranged attack has a range shown in parentheses after the ammunition or thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second indicates the weapon's maximum range. When attacking a target beyond normal range, you have disadvantage on the attack roll. You can't attack a target beyond the weapon's long range. Two-Handed: This weapon requires two hands when you attack with it. Heavy: Small creatures have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small creature to use effectively. Proficiency: martial, longbow Source: Xanathar's Lost Notes to Everything Else p. 65 (Homebrew)