Text | A finely crafted sword with delicate etchings, it resonates with a faint hum of life.
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
The sword has 2 charges. You can expend a charge and speak the command word to cast spike growth (save DC 16) centered on yourself. You can pass through this terrain unaffected.
The sword regains one charge each day at dawn.
Versatile: This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee Attack.
Proficiency: martial, longsword
Source: Humblewood Campaign Setting p. 213,
Player's Handbook p. 149 |