Text | Mithral is a light, flexible metal. If a weapon normally has
the Heavy property, the mithral version doesn't. If a weapon normally has the Finesse property, the mithral version also has the Light property.
On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall prone. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
Light: A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.
Proficiency: martial, hooked shortspear
Source: Out of the Abyss p. 224 |