Text | This elegant weapon is adorned with engravings depicting leaping dolphins and drifting jellyfish. You gain a +1 bonus to attack and damage rolls made with this magic weapon, and you ignore the normal penalties on ranged weapon attacks while using this weapon underwater. While holding the weapon in front of you with both hands, you have a swimming speed of 30 feet.
Additionally, while you hold the weapon, you can use an action to cast the water breathing spell. Once this property is used, it can't be used again until the next dawn.
Special: A Large or smaller creature hit by a net is restrained until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
Thrown: If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property.
Proficiency: martial, net
Source: Tal'Dorei Campaign Setting: Reborn p. 199 |