NamePolymorph Double-Bladed Scimitar
TypeM
Weight6
Magic itemYes
Rarityvery rare, cursed (requires attunement)
TextThe double scimitar is the signature weapon of Valenar elves. A haft of fine wood supports a long blade on either end. Forged with techniques honed over tens of thousands of years, these blades are strong, sharp, and remarkably light. Each scimitar is a masterpiece, and as a result the double scimitar is an expensive weapon, but few people ever have an opportunity to purchase one. If you're an elf, your blade could have a long and storied history. If you're not an elf, you might have stolen the weapon from a fallen foe or received it from a dying Valenar ally. If you work with your DM to create the story behind your double scimitar, you can start with the weapon at 1st level in place of a martial weapon normally granted by your class. However, it can be dangerous for a non-elf to carry a double scimitar. Valenar may demand its return or challenge you to prove that you're worthy to wield it. Special: If you attack with a double-bladed scimitar as part of the Attack action on your turn, you can use a bonus action immediately after to make a melee attack with it. This attack deals 1d4 slashing damage on a hit, instead of 2d4. When you attack a creature with this magic weapon and roll a 20 on the attack roll, the creature must make a DC 15 Wisdom saving throw in addition to suffering the attack's normal effects. On a failed save, the creature also suffers the effects of a polymorph spell. Roll a d20 and consult the following table to determine the form the target creature is transformed into. d20 | New Form 1 | Tyrannosaurus Rex 2 | Giant Ape 3 | Elephant 4 | Giant scorpion 5 | Rhinoceros 6 | Polar bear 7 | Giant toad 8 | Giant eagle 9 | Black bear 10 | Crocodile 11 | Wolf 12 | Riding Horse 13 | Ox 14 | Giant frog 15 | Poisonous snake 16 | Hawk 17 | Octopus 18 | Cat 19 | Rat 20 | Rabbit A creature is immune to this effect if it is immune to damage of the weapon's type, is a shapechanger, or has legendary actions. Curse: This weapon is cursed, and becoming attuned to it extends the curse to you. Until the curse is broken with a remove curse spell or similar magic, you are unwilling to part with the weapon. Whenever you attack a creature with this weapon and roll a 1 on the attack roll, you suffer the effect of a polymorph spell for 1 hour, rolling on the table to determine your new form. Two-Handed: This weapon requires two hands when you attack with it. Proficiency: martial, double-bladed scimitar Source: Lost Laboratory of Kwalish p. 56, Wayfinder's Guide to Eberron p. 74