NameSpire of Conflux
TypeST
Weight4
Magic itemYes
Raritystaff, spellcasting focus, legendary (requires attunement by a spellcaster)
TextA powerful relic passed down from generation to generation of Ashari leaders, the Spire of Conflux was lost over three centuries ago when Joran the Sea-Speaker, a respected leader of the Water Ashari, was devoured by a demon of the Abyss. It was rediscovered by the legendary druid Keyleth of Zephrah, Voice of the Tempest. However, rumors swirl that she is seeking another hero to wield it—one who can travel the land and do good in small ways as she once did. Dormant: While the Spire of Conflux is in a dormant state, the staff has 8 charges and regains 1d4 + 2 expended charges daily at dawn. While holding the staff, you can expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: burning hands (1 charge) or fireball (3 charges). Additionally, while holding this staff, you have a +1 bonus to spell attack rolls and your spell save DC increases by 1. Awakened: When the Spire of Conflux reaches an awakened state, you gain the following benefits: • The staff has 12 charges, and it regains 1d6 + 2 expended charges daily at dawn. • You can also spend charges to cast the following spells from the staff: conjure elemental (5 charges)or ice storm (4 charges). • When you cast a spell that deals bludgeoning, cold,fire, lightning, or thunder damage and you roll a 1 on a damage die, you can reroll the die and must use the new roll. Exalted: When the Spire of Conflux reaches an exalted state, you gain the following benefits: • The staff has 20 charges, and it regains 1d6 + 4 expended charges daily at dawn. • You can also spend charges to cast the following spells from the staff: chain lightning (6 charges) or fire storm (7 charges) • The bonus to spell attack rolls and your spell save DC increases to +2. Source: Tal'Dorei Campaign Setting: Reborn p. 209