NameSteel
TypeM
Weight3
Magic itemYes
Raritylongsword, very rare (requires attunement by a good-aligned creature)
TextYou have a +2 bonus to attack and damage rolls made with this magic weapon. Revivify: You can use an action to cast the revivify spell from the sword. You must touch the target with the sword to cast the spell. Once this property of the weapon is used, it can't be used again until the next dawn. Sentience: Steel is a sentient, lawful good longsword with an Intelligence of 8, a Wisdom of 11, and a Charisma of 15. It can see and hear out to a range of 60 feet. The sword can speak, read, and understand Common and Draconic. It frets over your well-being while you are attuned to it, and it doesn't like to back down from a fight. Versatile: This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee Attack. Proficiency: martial, longsword Source: The Wild Beyond the Witchlight p. 214