Text | On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall prone. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
When you roll a 20 with this magic weapon, the target takes an extra 7 piercing damage.
Light: A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.
Proficiency: martial, hooked shortspear
Found on: Magic Item Table G
Source: Dungeon Master's Guide p. 209 |