Aberrant Form

Medium Aberration (Shapechanger),

Armor Class

10 (natural armor)

Hit Points

Speed

walk 30 ft., climb 30 ft., swim 30 ft.

Challenge

Armor Class

10 + INT + PB (natural armor)

Aberant Vigor

The first time you transform into this Aberrant Form between each short or long rest, you gain temporary hit points equal to twice your Psion level, which only last while you are in Aberrant Form.

Alien Influence

You cannot concentrate on spells or other abilities while you are in your Aberrant Form.

Actions

Tentacle

Melee Weapon Attack: INT +PB to hit, reach 5 ft., one target. Hit: 1d8 + INT psychic damage, and you can automatically grapple a creature equal to you in size, or smaller. As an action, the grappled creature can make a Strength save, escaping on a success.