Aboleth Spawn

Medium aberration, Lawful Evil

Armor Class

14 (natural armor)

Hit Points

93 (11d8 + 44)

Speed

walk 30 ft., swim 30 ft.

Skills

Perception +4

Damage Resistances

psychic

Condition Immunities

charmed, frightened

Senses

darkvision 120 ft.

Languages

Common, Deep Speech, telepathy 60 ft.

Challenge

5

Proficiency Bonus

+3

Abolethic Vessel

The spawn must obey its aboleth master.

Amphibious

The spawn can breathe air and water.

Water Dependency

The spawn takes 6 (1d12) acid damage every 10 minutes it goes without being immersed in water.

Actions

Multiattack

The spawn makes one Spear attack, two Tentacle attacks, and one Psychic Lash attack.

Spear

Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage when used with two hands to make a melee attack.

Tentacle

Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: The target is grappled (escape DC 14) and takes 9 (2d8) psychic damage at the start of each of its turns until the grapple ends. The spawn has four tentacles, each of which can grapple one creature.

Psychic Lash

Ranged Spell Attack: +7 to hit, range 120 ft., one creature. Hit: 18 (4d8) psychic damage.