11
45 (10d8)
walk 30 ft.
Intelligence +7, Wisdom +5
Arcana +7, History +7
Common and two other
6
The academician of the Arcane Tower is a 10th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The academician of the Arcane Tower has the following wizard spells prepared: • Cantrips (at will): chill touch, dancing lights, mage hand, mending, prestidigitation • 1st level (4 slots): detect magic, mage armor, magic missile, shield • 2nd level (3 slots): darkvision, locate object, magic mouth • 3rd level (3 slots): dispel magic, major image, tongues • 4th level (3 slots): greater invisibility, locate creature • 5th level (2 slots): legend lore, telekinesis The academician of the Arcane Tower casts mage armor and greater invisibility on itself before combat.
The academician of the Arcane Tower can recover an additional spell slot when using the arcane recovery class ability.
Spells cast by the academician of the Arcane Tower are considered to be one spell slot level higher than their actual spell slot level.
The academician of the Arcane Tower can prepare a new spell taking 1 round per spell level instead of the usual 1 minute per spell level.
The academician of the Arcane Tower can cast the ritual version of a spell, taking 1 minute longer to cast it than normal instead of the usual 10 minutes
Ranged Spell Attack: +7 to hit, range 120 ft., one creature. Hit: 9 (2d8) necrotic damage. Target can't regain hit points until the start of the academician of the Arcane Tower's next turn. If the target is an undead, it also has disadvantage on attack rolls against the academician of the Arcane Tower until the end of the academician of the Arcane Tower's next turn.