Achaierai

Large monstrosity, Lawful Evil

Armor Class

15 (natural armor)

Hit Points

90 (12d10 + 24)

Speed

walk 50 ft.

Skills

Perception +4

Senses

darkvision 60 ft.

Languages

Infernal

Challenge

5

Magic Resistance

The achaierai have advantage on saving throws against spells and other magical effects.

Spring Attack

The achaierai can take the Disengage action as a bonus action on each of its turns.

Actions

Multiattack

The achaierai makes two attacks with its talons and one attack with its beak.

Beak

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) piercing damage.

Talon

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage.