Acid Ant

Small monstrosity, Unaligned

Armor Class

13 (natural armor)

Hit Points

13 (3d6+3)

Speed

walk 30 ft.

Damage Immunities

acid

Senses

blindsight 60 ft.

Challenge

1/4

Explosive Death

When the ant is reduced to 0 hp, it explodes in a burst of acid. Each creature within 5 feet of the ant must succeed on a DC 11 Dexterity saving throw or take 5 (2d4) acid damage.

Keen Smell

The ant has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Acid Spit

Ranged Weapon Attack: +3 to hit, range 20 60 ft., one target. Hit: 5 (2d4) acid damage and the target takes 1 acid damage at the start of its next turn unless the target immediately uses its reaction to wipe off the spit.

Bite

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage plus 2 (1d4) acid damage.