15 (natural armor)
133 (14d10+56)
walk 40 ft., climb 40 ft.
Wis +5, Cha +2
Perception +5, Stealth +6, Survival +5
necrotic, radiant
darkvision 120 ft.
understands Draconic but can't speak
8
The reverser has advantage on saving throws against spells and other magical effects.
The reverser makes three attacks: one with its bite and two with its claws.
Melee Weapon Attack: +8 to hit, range 5 ft., one target. Hit: 11 (1d12 + 5) piercing damage plus 6 (1d12) force damage.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage plus 7 (2d6) force damage.