20 (natural armor)
104 (16d8 + 32)
30 ft., fly 60 ft. (hover)
Dex +8, Int +7
Deception +6, Intimidation +6, Perception +5, Stealth +8
bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
cold, fire, poison
poisoned
darkvision 120 ft.
Infernal, telepathy 120 ft.
10
+4
Magical darkness doesn't impede the kocrachon's darkvision.
A creature afflicted with this disease has the poisoned condition until the disease ends. While diseased, creatures gain no benefits from a long rest, gaining exhaustion when necessary. If a creature dies while afflicted with Infernal Rot, its corpse transforms into a newborn kocrachon after 4 (1d8) days.
The kocrachon has advantage on saving throws against spells and other magical effects.
The kocrachon gains a +1 bonus to attack and damage rolls for each different creature it damaged on its previous turn.
The kocrachon makes three Claw attacks. It can replace one of the attacks with a Proboscis attack.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 10 (1d12 + 4) piercing damage plus 14 (4d6) poison damage. Creatures damaged by this attack must succeed on a DC 16 Constitution saving throw or suffer the Infernal Rot disease.