Affliction Devil (kocrachon)

Medium fiend (devil), lawful evil

Armor Class

20 (natural armor)

Hit Points

104 (16d8 + 32)

Speed

30 ft., fly 60 ft. (hover)

Saves

Dex +8, Int +7

Skills

Deception +6, Intimidation +6, Perception +5, Stealth +8

Damage Resistances

bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered

Damage Immunities

cold, fire, poison

Condition Immunities

poisoned

Senses

darkvision 120 ft.

Languages

Infernal, telepathy 120 ft.

Challenge

10

Proficiency Bonus

+4

Devil's Sight

Magical darkness doesn't impede the kocrachon's darkvision.

Infernal Rot

A creature afflicted with this disease has the poisoned condition until the disease ends. While diseased, creatures gain no benefits from a long rest, gaining exhaustion when necessary. If a creature dies while afflicted with Infernal Rot, its corpse transforms into a newborn kocrachon after 4 (1d8) days.

Magic Resistance

The kocrachon has advantage on saving throws against spells and other magical effects.

Sadism

The kocrachon gains a +1 bonus to attack and damage rolls for each different creature it damaged on its previous turn.

Actions

Multiattack

The kocrachon makes three Claw attacks. It can replace one of the attacks with a Proboscis attack.

Claw

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Proboscis

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 10 (1d12 + 4) piercing damage plus 14 (4d6) poison damage. Creatures damaged by this attack must succeed on a DC 16 Constitution saving throw or suffer the Infernal Rot disease.