Ala

Medium fey, Chaotic Evil

Armor Class

17 (natural armor)

Hit Points

127 (15d8+60)

Speed

walk 30 ft., fly 40 ft.

Skills

Athletics +8, Perception +9, Stealth +6

Damage Immunities

lightning, poison, thunder

Condition Immunities

poisoned

Senses

darkvision 60 ft.

Languages

Common, Draconic

Challenge

8

Flyby

The ala doesn't provoke an opportunity attack when it flies out of an enemy's reach.

Poison Flesh

The ala's poison infuses its flesh. A creature that makes a successful bite attack against an ala must make a DC 16 Constitution saving throw; if it fails, the creature takes 10 (3d6) poison damage.

Storm's Strength

If an electrical storm is raging around an ala and its target, the saving throw against Lightning's Kiss is made with disadvantage.

Actions

Multiattack

The ala makes two claw attacks or one claw and one bite attack.

Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage, and the target must succeed on a DC 16 saving throw or take 10 (3d6) poison damage.

Claw

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Lightning's Kiss (Recharge 5-6)

One target within 50 feet must make a DC 16 Dexterity saving throw. It takes 28 (8d6) lightning damage on a failed save, or half as much damage on a successful one.