Alagarthas

Medium humanoid (elf), chaotic good

Armor Class

10 (unarmored)

Hit Points

52 (8d8 + 16)

Speed

walk 30 ft.

Saves

Con +4, Wis +2

Senses

darkvision 60 ft.

Languages

Common, Elvish

Challenge

3

Proficiency Bonus

+2

Brave

Alagarthas has advantage on saving throws against being frightened.

Fey Ancestry

Alagarthas has advantage on saving throws against being charmed, and magic can't put him to sleep.

Actions

Multiattack

Alagarthas makes two melee attacks.

Unarmed Strike

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 bludgeoning damage.

Leadership (Recharges after a Short or Long Rest)

For 1 minute, Alagarthas can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand him. A creature can benefit from only one Leadership die at a time. This effect ends if Alagarthas is incapacitated.