Albino Dwarf Spirit Warrior

Medium humanoid (dwarf), Any alignment

Armor Class

13 (hide armor)

Hit Points

30 (4d8+12)

Speed

walk 25 ft.

Skills

Perception +4, Stealth +3, Survival +4

Damage Resistances

poison

Senses

darkvision 60 ft.

Languages

Common, Dwarvish

Challenge

1

Dwarven Resilience

The dwarf has advantage on saving throws against poison.

Innate Spellcasting

The dwarf's innate spellcasting ability is Wisdom. It can innately cast the following spells, requiring no material components: • 1/Day each: hunter's mark, jump, pass without trace, speak with animals, speak with plants

Actions

Handaxe

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) slashing damage.