Alustriel Silverhand

Medium humanoid (human, wizard), chaotic good

Armor Class

15 (18 with mage armor)

Hit Points

272 (32d8 + 128)

Speed

30 ft.

Saves

wis +13, con +11, int +14

Skills

insight +13, arcana +14, history +14, religion +14

Damage Resistances

radiant

Damage Immunities

poison

Condition Immunities

charmed, exhaustion, poisoned

Languages

Common, Draconic, Elvish

Challenge

21

Proficiency Bonus

+7

Special Equipment

Alustriel carries a magic staff known as the Staff of Silverymoon. In the hands of anyone other than Alustriel, the Staff of Silverymoon is a Staff of Power.

Ear of the Chosen

Whenever a creature on the same plane of existence as Alustriel speaks Alustriel's name, Alustriel hears her name and the next nine words the speaker utters.

Legendary Resistance (3/Day)

If Alustriel fails a saving throw, she can choose to succeed instead.

Actions

Multiattack

Alustriel makes three Staff of Silverymoon attacks or two Reproving Ray attacks.

Staff of Silverymoon

Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage plus 38 (7d10) radiant damage.

Reproving Ray

Ranged Spell Attack: +14 to hit, range 120 ft., one target. Hit: 65 (9d12 + 7) force damage, and if the target is a creature, it must make a DC 22 Charisma saving throw. On a failed save, the target has the incapacitated condition until the start of Alustriel's next turn. On a successful save, the target's speed is reduced by 10 feet until the start of Alustriel's next turn.

Argent Blaze (Requires Silver Fire)

Alustriel summons a 60- foot cone of silver fire. Each creature in that area must make a DC 22 Dexterity saving throw, taking 77 (14d10) radiant damage on a failed save or half as much damage on a successful one. Additionally, Alustriel or one creature of her choice within 60 feet of her then regains 10 (3d6) hit points.

Spellcasting

Alustriel casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 22): • At will: Dancing Lights, Detect Magic, Mage Armor (self only), Mage Hand • 2/Day each: Detect Thoughts, Dispel Magic, Tongues • 1/Day each: Telepathy, Teleport, Time Stop

Silver Fire (2/Day) (Bonus Action)

Brilliant silver fire harmlessly wreathes Alustriel and empowers her. The silver fire lasts for 1 hour or until she has the incapacitated condition or uses another bonus action to quench it. While wreathed in silver fire, Alustriel gains truesight within 30 feet and can use her Argent Blaze action. In addition, Alustriel is unaffected by magic that would ascertain her alignment, creature type, thoughts, or truthfulness.