Amphiptere

Medium beast, Unaligned

Armor Class

15 (natural armor)

Hit Points

60 (8d8+24)

Speed

walk 20 ft., climb 20 ft., fly 60 ft., swim 20 ft.

Skills

Perception +5

Senses

blindsight 10 ft.

Languages

-

Challenge

3

Flyby

The amphiptere doesn't provoke an opportunity attack when it flies out of an enemy's reach.

Swarming

Up to two amphipteres can share the same space at the same time. The amphiptere has advantage on melee attack rolls if it is sharing its space with another amphiptere that isn't incapacitated.

Actions

Multiattack

The amphiptere makes one bite attack and one stinger attack.

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) piercing damage.

Stinger

Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) poison damage, and the target must make a successful DC 13 Constitution saving throw or be poisoned for 1 hour.