Ancient Mandriano

Huge plant, Lawful Evil

Armor Class

14 (natural armor)

Hit Points

102 (12d12+24)

Speed

walk 40 ft.

Skills

Athletics +8, Perception +3, Stealth +2

Damage Vulnerabilities

fire, necrotic, bludgeoning, piercing, slashing

Damage Immunities

poison

Condition Immunities

exhaustion, poisoned

Challenge

8

Siege Monster

The ancient mandriano deals double damage to objects and structures.

Actions

Multiattack

The ancient mandriano makes two swipe attacks.

Swipe

Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 15 (3d6 + 5) slashing damage. If the target is Medium or smaller, it is grappled (escape DC 16). Until this grapple ends, the target is restrained. It can grapple up to three creatures.

Consume the Spark

As the mandriano, except the target must make a DC 16 Constitution saving throw, taking 21 (6d6) necrotic damage on a failed save, or half as much on a succes.

Call the Dead (3/Day)

The ancient mandriano animates one humanoid corpse within 60 feet. This works like the animate dead spell, except it only creates zombies and the zombies. The mandriano can control up to twenty zombies at one time.