Angry, The

Medium monstrosity, Lawful Evil

Armor Class

18 (natural armor)

Hit Points

255 (30d8+120)

Speed

walk 30 ft.

Skills

Perception +6

Damage Resistances

bludgeoning, piercing, slashing while in dim light or darkness

Senses

darkvision 60 ft.

Languages

Common

Challenge

13

Two Heads

The Angry has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.

Rising Anger

If another creature deals damage to the Angry, the Angry's attack rolls have advantage until the end of its next turn, and the first time it hits with a hook attack on its next turn, the attack's target takes an extra 19 (3d12) psychic damage. On its turn, the Angry has disadvantage on attack rolls if no other creature has dealt damage to it since the end of its last turn.

Actions

Multiattack

The Angry makes two hook attacks.

Hook

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d12 + 3) piercing damage.