Apprentice of the Arcane Tower

Medium medium or small humanoid (any race), any alignment

Armor Class

11

Hit Points

22 (5d8)

Speed

walk 30 ft.

Saves

Intelligence +5, Wisdom +3

Skills

Arcana +5, History +5

Languages

Common and one other

Challenge

2

Spellcasting

The apprentice of the Arcane Tower is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The apprentice of the Arcane Tower has the following wizard spells prepared: • Cantrips (at will): chill touch, dancing lights, mage hand, mending, prestidigitation • 1st level (4 slots): detect magic, magic missile, shield • 2nd level (3 slots): darkvision, locate object, magic mouth • 3rd level (2 slots): dispel magic, tongues

Efficient Spell Recovery

The apprentice of the Arcane Tower can recover an additional spell slot when using the arcane recovery class ability.

Simplified Spell Rituals

The apprentice of the Arcane Tower can cast the ritual version of a spell, taking 1 minute longer to cast it than normal instead of the usual 10 minutes

Actions

Chill Touch

Ranged Spell Attack: +7 to hit, range 120 ft., one creature. Hit: 9 (2d8) necrotic damage. Target can't regain hit points until the start of the apprentice of the Arcane Tower's next turn. If the target is an undead, it also has disadvantage on attack rolls against the apprentice of the Arcane Tower until the end of the apprentice of the Arcane Tower's next turn.