Aquarian, Fishmongrel

Medium humanoid (aquan), lawful evil

Armor Class

15 (natural armor)

Hit Points

58 (9d8 + 18)

Speed

30 ft., swim 50 ft.

Skills

Intimidation +2, Perception +4, Survival +4

Languages

Common, Aquan

Challenge

3

Amphibious

Fishmongrel can breathe air and water.

Brave

Fishmongrel has advantage on saving throws against being frightened.

Actions

Multiattack

Fishmongrel makes two melee attacks or one ranged attack.

Trident

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack.

Net

Ranged Weapon Attack: +6 to hit, range 5/15 ft., one Large or smaller creature. Hit: The target is restrained. A creature can use its action to make a DC 14 Strength check to free itself or another creature in a net, ending the effect on a success. Dealing 5 slashing damage to the net (AC 11) frees the target without harming it and destroys the net.