14 (natural armor)
90 (12d8+36)
walk 10 ft., climb 40 ft.
Acrobatics +5, Stealth +5
darkvision 60 ft.
-
3
The arboreal grappler can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
The arboreal grappler doesn't provoke opportunity attacks when it moves out of an enemy's reach by climbing.
The arboreal grappler makes one bite attack and two tentacle attacks.
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) piercing damage.
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained and the tentacle can't be used to attack a different target. The arboreal grappler has two tentacles, each of which can grapple one target. When the arboreal grappler moves, it can drag a Medium or smaller target it is grappling at full speed.