Arcanaphage

Medium monstrosity, Unaligned

Armor Class

14

Hit Points

60 (8d8+24)

Speed

walk 0 ft., fly 30 ft.

Skills

Perception +2

Damage Resistances

bludgeoning, piercing, slashing

Condition Immunities

blinded, charmed, deafened, frightened, prone

Senses

blindsight 60 ft. (blind beyond this radius)

Challenge

4

Arcane Discharge

When an arcanaphage dies, it explodes in a surge of partially-digested magical energy. Each creature within 5 feet per Feed score must make a DC 14 Dexterity saving throw, taking 3 (1d6) force damage per Feed score on a failed save, or half as much damage on a successful one. For 1 minute afterward, the affected area is awash with volatile magic. A creature that starts its turn in the affected area takes 7 (2d6) force damage.

Hunger

Each time it feeds in combat, it regains hp equal to twice the level of the spell it ate and increases its Feed score by 1. The arcanaphage can't have a Feed score higher than 8, and its Feed score reduces by 1 each time it finishes a long rest.

Ingest Magic

At the start of each of the arcanaphage's turns, each creature within 30 feet of it that is currently maintaining concentration on a spell must make a DC 14 Constitution saving throw. On a failure, the creature's spell ends and the arcanaphage feeds.

Magic Immunity

The arcanaphage is immune to damage from spells. It has advantage on saving throws against all other magical effects.

Actions

Multiattack

The arcanaphage makes two tentacle attacks.

Tentacle

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.