Arcane Ooze

Huge ooze, unaligned

Armor Class

7

Hit Points

95 (10d12 + 30)

Speed

20 ft., climb 20 ft.

Damage Immunities

acid, cold, fire, lightning, slashing

Condition Immunities

blinded, charmed, deafened, exhaustion, frightened, prone

Senses

blindsight 60ft. (blind beyond this radius)

Languages

understands Dwarven but can't speak

Challenge

6

Amorphous

The ooze can move through a space as narrow as 1 inch wide without squeezing.

Corrosive Form

A creature that touches the ooze or hits it with a melee attack while within 5 feet of it takes 4 (1d8) acid damage. Any nonmagical weapon made of metal or wood that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal or wood that hits the ooze is destroyed after dealing damage. The ooze can eat through 2-inch thick, nonmagical wood or metal in 1 round.

Flammable

If the ooze is subjected to fire damage, it ignites. At the start of each of the ooze's turns, each creature within 5 feet of it takes 10 (3d6) fire damage, and flammable objects within 5 feet that aren't being worn or carried ignite. A creature that touches the ooze or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage.

Spider Climb

The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Pseudopod

Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 18 (4d8) acid damage. In addition, nonmagical armor worn by the target is partly dissolved and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.