Arcane Sentintel

Medium medium or small humanoid (any race), any lawful

Armor Class

12

Hit Points

16 (3d8+3)

Speed

walk 30 ft.

Saves

Intelligence +5, Wisdom +3

Skills

Arcana +5, History +5, Insight +4, Perception +4

Languages

Common

Challenge

2

Spellcasting

The arcane sentinel casts spells as a 4th level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The arcane sentinel has the following wizard spells prepared: • Cantrips (at will): fire bolt, mage hand, message, prestidigitation • 1st level (4 slots): alarm, detect magic, identify, mage armor, shield • 2nd level (3 slots): detect thoughts, hold person, scorching ray The arcane sentinel casts mage armor on itself before combat.

Advanced Alarm

The duration of an alarm spell cast by the arcane sentinel becomes 24 huors and it is both mental and audible. The arcane sentintel can also designate other willing creatures to be alerted by its alarm spell's mental alert.

Actions

Dagger

Melee Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.