14
49 (9d8 + 9)
30 ft.
Arcana +4, Perception +5, Stealth +7
darkvision 60 ft.
Sylvan, Elvish
5
The arcane stalker's innate spellcasting ability is Wisdom (spell save DC 15). It can innately cast the following spells, requiring no material components • At will: detect magic, message • 1/Day: mirror image, phantasmal steed, see invisibility
The arcane stalker has advantage on saving throws against spells and other magical effects.
While in dim light or darkness, the arcane stalker can teleport as a bonus action up to 60 ft. to an unoccupied space it can see that is also in dim light or darkness. It then has advantage on the first melee attack it makes before the end of the turn.
The arcane stalker makes two attacks.
Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 4) slashing damage. In addition, if the arcane stalker hits a spellcaster, the arcane stalker can use a bonus action to cast dispel magic.