16 (studded leather armor)
75 (10d8+30)
walk 30 ft.
Acrobatics +6, Perception +5
any one language (usually Common)
3
As a bonus action, the archer can add 1d10 to its next attack or damage roll with a longbow or shortbow.
The archer makes two attacks with its longbow.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
16 (studded leather)
75 (10d8 + 30)
walk 30 ft.
Acrobatics +6, Perception +5
any one language (usually Common)
3
+2
The archer makes two Shortsword or Longbow attacks.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Immediately after making an attack roll or a damage roll with a ranged weapon, the archer can roll a d10 and add the number rolled to the total.