17 (natural armor)
195 (17d12 + 85)
walk 60 ft., fly 90 ft.
con +10, wis +9
insight +9, perception +9
Radiant
Exhaustion
darkvision 120 ft.
understands Common and Celestial but can't speak
15
+5
The archon casts one of the following spells, using Charisma as the spellcasting ability: • 1/Day each: daylight, lesser restoration
If the archon fails a saving throw, it can choose to succeed instead.
The archon has advantage on saving throws against spells and other magical effects.
The archon makes one Hooves attack and one Radiant Lance attack.
Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) bludgeoning damage plus 10 (3d6) radiant damage. If the target is a Medium or smaller creature, it must succeed on a DC 19 Strength saving throw or have the prone condition.
Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 12 (1d12 + 6) piercing damage plus 28 (8d6) radiant damage, and the target is marked until the start of the archon's next turn. While it is marked, the target has disadvantage on attack rolls against creatures other than the archon.