Ardwyn, Elder of Meadowfen

Medium Humanoid (Huden Gallus), Neutral Good

Armor Class

13 (chain shirt)

Hit Points

27 (5d8 + 5)

Speed

walk 30 ft.

Skills

medicine +8, persuasion +3, religion +5

Languages

Birdfolk, can also understand Auran but can't speak it

Challenge

2

Proficiency Bonus

+2

Spellcasting

Ardwyn is a 5th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). Ardwyn has the following cleric spells prepared: • Cantrips (at will): light, sacred flame, thaumaturgy • 1st level (4 slots): cure wounds, guiding bolt, sanctuary • 2nd level (3 slots): lesser restoration, spiritual weapon • 3rd level (2 slots): dispel magic, spirit guardians

Glide

When falling at least 10 feet, Ardwyn can spend a reaction to fly up to her speed in one direction as she descends. She lands in an unoccupied space at the end of her movement, and takes no falling damage. She cannot glide while carrying heavy objects, heavy weapons, or shields (though she can drop any held items as part of her reaction).

Wing Flap

As a bonus action, Ardwyn can use her powerful feathered arms to propel herself upward a distance equal to half her movement speed. She can use it in conjunction with a regular jump, but not while gliding.

Seedspeech

Ardwyn can communicate simple ideas to living plants, and is able to interpret their responses in simple language.

Divine Eminence

As a bonus action, Ardwyn can expend a spell slot to cause her melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If Ardwyn expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.

Actions

Mace

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.