Ashen Shambling Mound

Large elemental, lawful evil

Armor Class

15 (natural armor)

Hit Points

136 (16d10 + 48)

Speed

20 ft., swim 20 ft.

Skills

stealth +2

Damage Resistances

cold

Damage Immunities

fire, lightning

Condition Immunities

blinded, deafened, exhaustion

Senses

blindsight 60 ft. (blind beyond this radius)

Challenge

5

Proficiency Bonus

+3

Ashen Creature

When the shambling mound drops to 0 hit points, it is reduced to a pile of ash, and any equipment it was wearing or carrying falls to the ground.

Lightning Absorption

Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt.

Actions

Multiattack

The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it.

Slam

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Engulf

The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8 + 4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.