Ashsnake

Huge monstrosity, Unaligned

Armor Class

14 (natural armor; 18 while under ash)

Hit Points

67 (7d12 + 21)

Speed

walk 40 ft., burrow 30 ft.

Damage Resistances

Fire

Damage Vulnerabilities

Cold

Senses

blindsight 30 ft. (blind beyond this radius), tremorsense 60 ft.

Languages

understands Ignan, but can't speak

Challenge

4

Proficiency Bonus

+2

Ash Cover

The ashsnake has advantage on Dexterity (Stealth) checks made when it is burrowing in ash, as well as a +4 bonus to its armor class.

Eruption

When the ashsnake emerges from burrowing, any creature within 5 feet of it that is at least one size smaller than the ashsnake must make a DC 14 Dexterity saving throw or be knocked prone.

Actions

Multiattack

The Ashsnake can make one bite attack and either one Constrict or Crush attack each round.

Bite

Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Constrict

Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (2d8 + 3) bludgeoning damage and the target is grappled (escape DC 14). Until the grapple ends the target is restrained and the ashsnake cannot constrict or crush another target. The ashsnake can release the target at any time during its turn.

Crush

The ashsnake crushes its grappled target, dealing 11 (2d8 + 3) bludgeoning damage.

Ashen Breath (Recharge 5-6)

The ashsnake breathes out a cloud of superheated ash in a 15-foot cone. Each creature in the area must make a DC 14 Dexterity saving throw, taking 11 (2d10) fire damage on a failed save, or half as much on a success.