14 (natural armor)
85 (10d12+20)
walk 30 ft., climb 30 ft.
Stealth +6
bludgeoning, piercing, slashing from nonmagical attacks.
darkvision 60 ft.
4
The astral spider's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components: • At will: invisibility • 3/Day: see invisibility
As a bonus action, the astral spider can magically shift from the Material Plane to the Astral plane, or vice versa.
The astral spider's weapon attacks are magical
The astral spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
While in contact with a web, the astral spider knows the exact location of any other creature in contact with the same web.
The astral spider ignores movement restrictions caused by webbing.
Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 16 (2d10 + 5) piercing damage.
Ranged Weapon Attack: +4 to hit, reach 30/60 ft., one creature. The target is restrained by invisible webbing. The restrained target can make a DC 13 Strength check, bursting the webbing on a success. The webbing can also be attacked with disadvantage and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).