20
0
walk 60 ft., fly 60 ft.
necrotic, poison
charmed, frightened, paralyzed, petrified, poisoned, unconscious
darkvision 60 ft., truesight 60 ft.
all languages known to its summoner
half the hit point maximum of its summoner
The avatar can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
The avatar is immune to features that turn undead.
The avatar sweeps its spectral scythe through a creature within 5 feet of it, dealing 7 (1d8 + 3) slashing damage plus 4 (1d8) necrotic damage.