Avi

Medium humanoid (any race), Any alignment

Armor Class

13 (chain shirt)

Hit Points

27 (5d8+5)

Speed

walk 30 ft.

Skills

Medicine +7, Persuasion +3, Religion +5

Languages

any two languages

Challenge

2

Control Water

At will, Avi can control the flow and shape of water in a 5-foot cube, or cause the water to freeze for up to 1 hour.

Divine Eminence

As a bonus action, Avi can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If Avi expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.

Spellcasting

Avi is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). Avi has the following cleric spells prepared: • Cantrips (at will): light, sacred flame, thaumaturgy • 1st level (4 slots): cure wounds, guiding bolt, sanctuary • 2nd level (3 slots): lesser restoration, spiritual weapon • 3rd level (2 slots): dispel magic, spirit guardians

Actions

Mace

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.