Azra Nir

Medium humanoid (any race), any alignment

Armor Class

10

Hit Points

9 (2d8)

Speed

walk 30 ft.

Skills

medicine +4, religion +2

Languages

any one language (usually Common)

Challenge

1/4

Proficiency Bonus

+2

Spellcasting

Azra is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). Azra has following cleric spells prepared: • Cantrips (at will): light, sacred flame, thaumaturgy • 1st level (3 slots): bless, cure wounds, sanctuary

Actions

Club

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.