12 (15 with mage armor)
49 (9d8+9)
30 ft.
Wis +4, Cha +6
Perception +4, Persuasion +6
any two languages
7
The enchanter is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The enchanter has following wiard spells prepared: • Cantrips (at will): blade ward, mage hand, message, prestidigitation • 1st level (4 slots): charm person, mage armor, shield • 2nd level (3 slots): hold person, suggestion • 3rd level (3 slots): counterspell, dispel magic • 4th level (3 slots): confusion, dominate beast • 5th level (1 slots): dominate person
Ranged Spell Attack: +6 to hit, range 30/60 ft., one creature. Hit: 11 (2d10) psychic damage and the creature has disadvantage on Wisdom saving throws until the end of the enchanter's next turn.