14 (natural armor)
92 (8d12 + 40)
walk 40 ft.
survival +6, athletics +8
6
+3
The b'rohg makes four Fist attacks or two Rock attacks.
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.
Ranged Weapon Attack: +5 to hit, range 60/240 ft., one target. Hit: 23 (4d8 + 5) bludgeoning damage.
The b'rohg uses all four of its hands to target one Large or smaller creature it can see within 10 feet of itself. The target must succeed on a DC 16 Dexterity saving throw or be grappled (escape DC 16). Until this grapple ends, the b'rohg can't make Fist attacks or Rock attacks, and the target takes 49 (8d10 + 5) bludgeoning damage at the start of each of its turns. A creature reduced to 0 hit points by this damage is ripped into four pieces.