Battleforce Angel

Medium celestial, Lawful Good

Armor Class

18 (plate armor)

Hit Points

66 (12d8+12)

Speed

walk 30 ft., fly 90 ft.

Saves

Wis +6, Cha +7

Skills

Investigation +3, Perception +6

Damage Resistances

fire, radiant

Condition Immunities

charmed, exhaustion, frightened

Senses

darkvision 120 ft., truesight 120 ft.

Languages

all

Challenge

5

Flyby

The angel doesn't provoke an opportunity attack when it flies out of an enemy's reach.

Magic Resistance

The angel has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The angel makes two melee attacks. It also uses Battlefield Inspiration.

Longsword

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands, plus 18 (4d8) radiant damage. If the target is within 5 feet of any of the angel's allies, the target takes an extra 2 (1d4) radiant damage.

Battlefield Inspiration

The angel chooses up to three creatures it can see within 30 feet of it. Until the end of the angel's next turn, each target can add a d4 to its attack rolls and saving throws.