Beast Gnoll

Medium humanoid (gnoll), Chaotic Evil

Armor Class

11

Hit Points

9 (2d8)

Speed

walk 30 ft.

Senses

darkvision 60 ft.

Languages

Gnoll

Challenge

1/8

Proficiency Bonus

+2

Rampage

When the beast gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.

Actions

Bite

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Claws

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Spine Spike

Ranged Weapon Attack: +3 to hit, range 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage.