Beast of the Air (UA)

Small beast, Neutral

Armor Class

13

Hit Points

1

Speed

walk 10 ft., fly 60 ft.

Saves

Dex +5, Con +3, Wis +4

Skills

Perception +4, Stealth +5

Senses

darkvision 60 ft.

Languages

understands the languages you speak

Challenge

Hit Points

equal the beast's Constitution modifier + your Wisdom modifier + five times your ranger level (the beast has a number of Hit Dice [d6s] equal to your ranger level)

Flyby

The beast doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Primal Rebirth

If the beast has died within the last hour, you can use your action to touch it and expend a spell slot of 1st level or higher. The beast returns to life after 1 minute with all its hit points restored.

Ready Companion

As a bonus action, you can command the beast to make its shred attack or to Hide.

Actions

Shred

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 + 3 slashing damage.