13
1
walk 10 ft., fly 60 ft.
Dex +5, Con +3, Wis +4
Perception +4, Stealth +5
darkvision 60 ft.
understands the languages you speak
equal the beast's Constitution modifier + your Wisdom modifier + five times your ranger level (the beast has a number of Hit Dice [d6s] equal to your ranger level)
The beast doesn't provoke opportunity attacks when it flies out of an enemy's reach.
If the beast has died within the last hour, you can use your action to touch it and expend a spell slot of 1st level or higher. The beast returns to life after 1 minute with all its hit points restored.
As a bonus action, you can command the beast to make its shred attack or to Hide.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 + 3 slashing damage.