Berbalang

Medium aberration, Neutral Evil

Armor Class

14 (natural armor)

Hit Points

38 (11d8-11)

Speed

walk 30 ft., fly 40 ft.

Saves

Dex +5, Int +5

Skills

Arcana +5, History +5, Insight +2, Perception +2, Religion +5

Senses

truesight 120 ft.

Languages

all but rarely speaks

Challenge

2

Spectral Duplicate (Recharges after a Short or Long Rest)

As a bonus action, the berbalang creates one spectral duplicate of itself in an unoccupied space it can see within 60 feet of it. While the duplicate exists, the berbalang is unconscious. A berbalang can have only one duplicate at a time. The duplicate disappears when it or the berbalang drops to 0 hit points or when the berbalang dismisses it (no action required). The duplicate has the same statistics and knowledge as the berbalang, and everything experienced by the duplicate is known by the berbalang. All damage dealt by the duplicate's attacks is psychic damage.

Innate Spellcasting

The berbalang's innate spellcasting ability is Intelligence (spell save DC 13). The berbalang can innately cast the following spells, requiring no material components: • At will: speak with dead • 1/Day: plane shift (self only)

Actions

Multiattack

The berbalang makes two attacks: one with its bite and one with its claws.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Claws

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.

Berbalang

Medium aberration, typically neutral evil

Armor Class

14 (natural armor)

Hit Points

49 (14d8 - 14)

Speed

walk 30 ft., fly 40 ft.

Saves

Dex +5, Int +5

Skills

Arcana +5, History +5, Insight +2, Perception +2, Religion +5

Senses

truesight 120 ft.

Languages

all

Challenge

2

Proficiency Bonus

+2

Actions

Multiattack

The berbalang makes one Bite attack and oneClaw attack.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 4 (1d8) psychic damage.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.

Spellcasting

The berbalang casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability: • At will: speak with dead • 1/Day: plane shift (self only)

Spectral Duplicate (Recharges after a Short or Long Rest) (Bonus Action)

The berbalang creates one spectral duplicate of itself in an unoccupied space it can see within 60 feet of it. While the duplicate exists, the berbalang is unconscious. A berbalang can have only one duplicate at a time. The duplicate disappears when it or the berbalang drops to 0 hit points or when the berbalang dismisses it (no action required). The duplicate has the same statistics and knowledge as the berbalang, and everything experienced by the duplicate is known by the berbalang. All damage dealt by the duplicate's attacks is psychic damage.